The Civics Game
A yearlong civic simulation where students run for office, pass laws, and shape the game itself. They play in real time with classmates, guided by their teacher.
A Game Where Civics Gets Real.

The Civics Game is a multiplayer political simulation for classrooms, clubs, and anyone who want to make a difference. Play through real civic processes: form parties, pass laws, run for office, and learn how power works.
Learn by Doing. Win by Playing.
Take on your role, enter the arena, and see how civics becomes strategy. The Civics Game runs on WordPress, using tools managed by teachers and supported by structured lessons, real discussions, and digital voting.

Choose Your Role
Step into roles like Senator, Party Leader, or Campaign Manager, each with its own powers and strategy.

Run for Office
Form parties, make speeches, win debates, and get elected by real player votes.

Pass Laws
Write and vote on legislation with your party. Change the rules of the game.

Earn Achievements
Complete missions, unlock civics lessons, and collect badges as you go.
Everyone Has a Role to Play
Whether you’re a student, a teacher, or a school leader, The Civics Game gives each of you the tools to shape the game.
Students

Take the lead. Choose your role, shape your campaign, and build your digital country.
Teachers

Turn civics class into an interactive experience. Easy setup, built-in curriculum.
Schools & Districts

Boost engagement, meet learning standards, and make government real for every student.
More Than a Game. It’s a Yearlong Simulation.
Unlike most civic ed games, The Civics Game doesn’t end after one lesson.

It’s designed to grow with your class over weeks and months, not just spark a single discussion.
As students take on roles, form alliances, and pass legislation, they begin to understand how power operates in a democracy. The experience mirrors actual civic processes – from campaigning and coalition-building to floor debates and veto overrides.
Teachers set the pace, choose the themes, and control how deep the simulation runs. Students earn points, gain influence, and unlock learning objectives by participating in something bigger than a single class period.